Making a sort of standard for defining ascii art sprites
Joan Jump » Devlog
Today I've been reworking my text file "standard" for defining animated ascii sprites. '@' is for a new sequence, '&' is for a new frame in the sequence. The javascript object resulting is :
 0: Object { name: "standing", frames: (1) […] } 
1: Object { name: "standing_left", frames: (3) […] }  
2: Object { name: "standing_right", frames: (3) […] }  
3: Object { name: "crouching", frames: (1) […] }  
4: Object { name: "crouching_left", frames: (3) […] }  
5: Object { name: "crouching_right", frames: (3) […] }

Get Joan Jump
Joan Jump
Ascii art plateformer
| Status | In development | 
| Author | Adel Faure | 
| Genre | Platformer | 
| Tags | 2D, ascii, asciiart, Pixel Art | 
More posts
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 - Hello worldJul 21, 2021
 - Levels names and palettesJul 18, 2021
 - Levels and moodsJul 17, 2021
 - Swords allow double jumpsJul 15, 2021
 - You can actually collect wands to make antigravity dogerollings !Jul 12, 2021
 - Antigravity dogerollingJul 12, 2021
 

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