Devlog
- July 18, 2021 by Adel Faure#colors, #palette, #asciiart, #platerformerv0.14 Made a 22 levels color palette inspired from tarot and downwell look here . Made a JSON containing levels names and hex values file here . Simplify the collide function in pterodactyl (by the us... Continue reading
- July 12, 2021 by Adel Faure#ascii, #plateformer, #dogerolling, #wandsv0.11 Fix dashing flaw that consume multiple wands when active the command. Try a dirty way to choose fps, currently 40 seems good to feeling. Add swords and cups counter. Wands can be collected... Continue reading
- July 12, 2021 by Adel Faure#ascii, #plateformer, #dash, #dogerollingv0.10 Add some screenshots to itch page. Declare player entity after the others. Draw collectible and include it in jgs font. Remove "interactive" named layer (entities and ground are allready interac... Continue reading