reworking camera and collisions, new feature from pre-jam : entities behaviour
Joan Jump » Devlog
reworking camera and collisions, new feature from pre-jam : entities behaviour, "falling" or "moving right" is now a generic function that can apply to any element !
if (!element.sprite.canvas.collide(ground, element.sprite.name, 0, 1)) { element.falling = true; element.move(0, 1, 'falling'); } else { element.falling = false; }
Get Joan Jump
Joan Jump
Ascii art plateformer
Status | In development |
Author | Adel Faure |
Genre | Platformer |
Tags | 2D, ascii, asciiart, Pixel Art |
More posts
- Summary of the changes/work made during the Marathon JamJul 28, 2021
- The end jam : things done between 0.17 and 0.20.3Jul 27, 2021
- Some rare footage of flawed gameplayJul 22, 2021
- You can actually die in the title screenJul 21, 2021
- Hello worldJul 21, 2021
- Levels names and palettesJul 18, 2021
- Levels and moodsJul 17, 2021
- Swords allow double jumpsJul 15, 2021
- You can actually collect wands to make antigravity dogerollings !Jul 12, 2021
- Antigravity dogerollingJul 12, 2021
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